What Is Windows, Icons, Menus And Pointing Device (WIMP)?

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Like a timeless LBD, WIMP (#WIMP) is a design staple that can be worn with anything and will always stay in style in computer interfaces. If you've used a desktop or laptop computer, you're probably already familiar with the WIMP user interface (UI), which stands for Windows, Icons, Menus, and Pointing Devices. The "windows" in WIMP refer to the independent panels that can launch and close various applications and store files in a manner that is entirely customizable by the user. Access to this is like having a private portal into the machine's mind. The "icons" you see on your computer's desktop and in the Start menu are shortcuts to the programs and files you need. You can think of them as the smiling faces of your computer, a fun and simple way to communicate with it. You can access various "menus," or lists of options, by clicking on multiple UI parts. The intuitive menus and keys are like having a computer that can communicate with you in your native tongue. Finally, the "pointing device" directs the on-screen cursor. Any device that allows you to point and click on a screen, such as a mouse, trackpad, or touchscreen, is what you use to direct the computer's actions. WIMP interfaces have been widely adopted because they are easy to pick up and start using immediately. They have become the de facto standard for PCs, so you've probably been using a WIMP-style interface since you started working with a computer. But WIMP isn't just a computer UI; it's been adapted to other devices like tablets and smartphones as well, and it's the type of interface that has evolved and is still evolving to accommodate new technologies and devices. The Windows, Icons, Menus, and Pointing Device (WIMP) user interface is the tried-and-true standard by which all other computer interfaces are measured. It's the most common type of user interface (UI), as it's intuitive, simple, and widely used across various devices and platforms.

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Related Terms by UI And UX Solutions

User-Activated Soft Fork (UASF)

Imagine you're eating some tasty cake. Then suddenly, you're not. That happens when a user-activated soft fork (UASF) is activated. It's like a fork in the road, but instead of just one path, it splits into two. While that may sound scary initially, it has some excellent applications for cryptocurrency models. A user-activated soft fork (UASF) is a specific Bitcoin or cryptocurrency chain divergence. The division leads to a lack of consensus in nodes, which may be resolved later. It has exciting applications for the ongoing administration of a cryptocurrency model. UASF was first implemented by Bitcoin developers Amaury Séchet and others like Peter Todd and Wladimir van der Laan to resolve the block size debate between large and small block proponents within the Bitcoin community. In essence, it allows users to activate changes independently without waiting for miners or developers who control whether or not those changes go into effect."The first fork in the road for cryptocurrency is a hard fork. A hard fork is an upgrade to the protocol that makes previously invalid blocks valid and vice versa. This can be done by creating a new blockchain or by splitting the current blockchain into two paths forward. A soft fork is very similar to a hard fork, but it's not quite as drastic or disruptive. It's also known as "backward-compatible" because it maintains backward compatibility with older rules. In other words: if you're using Bitcoin Core, you'll still get paid in Bitcoin Cash after a soft fork takes place. Soft forks can happen when new rules are introduced to the protocol incompatible with older software versions (like when SegWit was first introduced). More senior miners might find themselves producing invalid blocks during this period. However, soft forks don't require users to upgrade their software to work correctly. They can opt in at any point during the process and start using new features without having to wait for everyone else around them to do so first!

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Unbundled Network Elements-Platform (UNE-P)

Here is something interesting, we think you should know about! Suppose you're looking to get some unbundled network elements but want to avoid dealing with any of the facilities-based certifications that come with it. In that case, an unbundled network elements platform (UNE-P) is the way to go. A UNE-P comprises individual parts of applicable network infrastructure—like unbundled network elements, but without facilities-based certification. You're trying to get a hold of some UNEs, but don't want to deal with all that pesky public utility commission (PUC) stuff? Well, then, look no further than a UNE-P! You may have heard about a new FCC ruling changing how we think about telecommunications in the United States. The ruling, called "Unbundled Network Element (UNE) Pricing," The idea behind a UNE is that it's a piece of equipment that can use can use to create a communications network (like a router or a switch). In the past, when many companies were building fiber networks, developing their UNEs to meet their needs made sense. However, more and more companies are offering pre-built UNEs at competitive prices. So if you're looking for a UNE, what should you look for? The UNE-P ruling ensures fair competition among local carriers. Requiring incumbent local exchange carriers to make their network facilities available at rates determined by state public utility commissions ensures that incumbents don't price new entrants out of the market. UNE-P is the new "catch-all" network element. When the term "CLEC" becomes less and less valuable, UNE-P is designed to allow CLECs to offer the functional equivalent of retail, residential, single-line business, DS1 capable loops and vertical features. You know. All those weird things you've never heard of before but that your customers want? It's like a Swiss Army Knife for telecom.

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Unified Communications (UC)

The term "unified communications" refers to the concept that in the not-too-distant future, everyone will be able to speak with everyone else, at any location, at any time, and with the assurance that the recipient will always hear what they have to say. This will be possible because everyone can speak with everyone else via unified communications systems. This notion is predicated on the assumption that something like this will be attainable in the not-too-distant future. It is analogous to being able to send someone an email or call them on their phone, but the experience as a whole is significantly enhanced. Through unified communications, you can communicate with someone by calling them on their phone or sending them an email. You can also communicate with them through your computer by viewing what is on their screen. What occurs in the case that they are unable to take part in a conversation taking place in real-time? No problem! You can leave a message for them, and they will be able to see it the next time they check the display on their computer. If you do so, they will see your message the next time they check their display. Hold on! In addition to that... After you and your friend have finished talking, discuss the possibility of seeing a movie together. Another choice is to play a chess game; how does that sound? Or would you prefer to take some time to relax with one another and read a couple of books? As there are no constraints placed on the various ways you can communicate with other people as a direct result of unified communications, there is no longer any need to ever feel disconnected from other people or that you are all by yourself. This is because there are no limits placed on how you can communicate with other people.

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