What Is Exit Routine?

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Although it may sound like something you'd do before exiting a room, a programmer's "exit routine" is quite different. Exit routines are the last group of code executed by a program before it exits. It serves as a checklist that the program runs through to ensure everything is put away and cleaned up before leaving. You can compare it to exiting a social gathering. Before you depart, you probably do a series of things, such as thanking the host, collecting your belongings, and double-checking that you remembered everything. Similarly, an exit routine allows a program to check that it is appropriately shutting down before exiting the system. What might an exit procedure accomplish? Yes, but that is dependent on the show. Before shutting down, some applications may need to save information or files, while others may have to free up RAM or other system resources. Another possible use for an exit procedure is to record execution data or send a signal to other processes. The technical explanation is that an exit procedure is activated whenever a particular signal is sent from the operating system, most commonly SIGINT or SIGTERM. These signals are short messages that the operating system transmits to a program to cause it to terminate. When a computer detects one of these signals, it can terminate by executing an exit routine. It's easy to overlook the significance of exit procedures, but they're vital for ensuring programs close without leaving any unintended consequences. A program that doesn't have an exit routine is more likely to crash or leave data or files in an inconsistent state, which can affect other programs or even the complete operating system. Exit routines aren't the most exciting programming, but they're crucial for ensuring programs shut down properly. To use a party analogy, they are the guests who always thank the host and pick up after themselves before departing. Having an exit routine in place will help prevent potential problems in the future, so keep that in mind the next time you're creating a program.

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